Tuesday, 6 October 2015

VIDEO GAME NEWS: Elder Scrolls Online Announces Orsinium - Bethesda

Hail Mighty Readers and Followers of the Calloused Thumbs,
Lady Eleanor and I have been roaming the towns and cities of ESO (we've both completed the Cadwell's Gold goals) and have been venturing into Cyrodil working our way up in order to tackle trials as well as venturing into Imperial City (the DLC that dropped last month.)

With this in mind, we were totally boggled to hear about the next DLC dropping on the 17th November (for Xbox One and the 18th for PS4.)

Here's the trailer for Orsinium:

Which also brings this to the table:
  • Over 20 hours of captivating story content and quests
  • A long-awaited exploration of the culture of Tamriel's Orcs
  • A colossal new zone available to characters of all levels
  • A new single-player progressive challenge, The Maelstrom Arena
    • Available in Normal and Veteran versions
    • Grants special rewards only obtainable by completing arenas
    • Includes class-specific leaderboards, so you can see how you match up against your fellow combatants
  • Quests and objectives that contribute to rebuilding the city of Orsinium, returning it to its former glory
  • Two large public dungeons, Old Orsinium and Rkindaleft, featuring all-new challenges for both solo and group play
  • Special harvest nodes that scale to the most advanced material type your character can use for crafting
  • Six all-new, challenging world bosses
  • Powerful new gear, unique crafting styles, and other rewards inspired by the history and denizens of Wrothgar
    • Four new Provisioner recipes, only available in Wrothgar
    • 18 powerful new item sets including 6 ability-altering weapons, 9 sets obtained by participating in activities in Wrothgar, and 3 new craftable sets
    • The Ancient Orc crafting style
    • Six new collectible costumes only available in Wrothgar
  • Over an hour of brand new in-game musical score

In addition to this we've also heard some more news about changes to the standard ESO which will make your ventures not only more fun but fairer.  They are:
  • Gamepad support
  • Subtitles
  • LFG improvements – cross-alliance dungeons
  • Champion Point cap & catch-up system
  • Shield Dyeing
  • Improvements to battle-leveling
  • Akaviri crafting style
  • Ability balance and bug fixes
  • New ways to spend Alliance Points
  • Increased item drop rates
Now out of all this, the main thing that we've noticed and liked is that they're limiting Champion Points to 500 (currently I'm around 91) and whilst a lot of us on the console version don't have that yet, it means that people who have transported their characters over from PC will also be limited so that it will make for a more even fight and that we won't be over powered when five of us jump on another level 14 character and get pummeled. 

All round we're getting pretty excited and with us preparing for our guilds Trails adventuring, we're also grinding for Orsinium.

See you in Cyrodil,

Gareth and Lady Eleanor

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