Sunday, 8 July 2012

URBAN FANTASY ROMANCE REVIEW: Ghostwalkers 10: Samurai Games - Christine Feehan

Release Date: 03/07/12


In an underground club, a high-ranking public official spends his secret nights indulging in fantasies as exciting as they are depraved. For a seductive employee of the Dungeon, it's her job to fulfill them. But she's playing a far more dangerous game - one of blackmail, politics and murder that reaches into the shadow world of the GhostWalkers, and the creation of a spectacular, one-of-a-kind new weapon of defense. But when a dictator makes his own catastrophic moves, the GhostWalkers have no choice but to bring in two major players - a man and woman both driven by passion and revenge. Both expendable. Both with nothing left to lose.


I’ve been following this series for quite some time and to be honest I’ve loved watching how the various threads have evolved the characters as well as the series as they deal with each of the threats that have unfurled. What this latest story does is take the reader back to the beginning allowing the reader to learn more about Azami.

The story is full of adventure, has a great turn of pace and really draws the reader in, then for some reason it loses steam almost as if it was a novella extended past what the author planned. It felt like I’d been a little cheated as a reader and when a tale loses pace as well as plot twists its pretty much dead in the water. Sadly I felt a little flat by this title and hope that the next tale has more thoughts and pace added within.

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