Thursday, 9 October 2014

VIDEO GAME REVIEW: Middle Earth: Shadow of Mordor - Warner Brothers Interactive

Release Date: 03/10/14
Publisher:  Warner Brothers Interactive


In Middle-Earth: Shadow of Mordor, gamers take on the role of Talion, a valiant ranger whose family is slain in front of him the night Sauron and his army return to Mordor, moments before his own life is taken. Resurrected by a Spirit of vengeance and empowered with Wraith abilities, Talion ventures into Mordor and vows to destroy those who have wronged him. Through the course of his personal vendetta, Talion uncovers the truth of the Spirit that compels him, learns the origins of the Rings of Power, and ultimately confronts his true nemesis.

Every enemy that players face is a unique individual, differentiated by their personality, strengths, and weaknesses. Through the Nemesis System, enemy relationships and characteristics are shaped by player actions and decisions to create personal archenemies that remember and adapt to the player and are distinct to every gameplay session. Gamers are able to craft their own battles, enemies, and rewards within the dynamic world, which remembers and adapts to their choices, delivering a unique experience to every player.


OK, I’ve a person who over the last few years has spent days in the Lord of the Rings world. Whether I’ve been trekking along with Bilbo, riding beside Aragorn or even pootling round the Lego recreation world, I’ve definitely served my time with the relative armies.

Now hear for the first time, the reader gets to explore Middle Earth with a totally new tale, one that takes the side of Gondorian Ranger Talian who is stuck between life and death after being struck down by Sauron’s Necormancer.

It’s definitely a dark tale and one that delves into the rich history in such a way that the gamer is in for a real treat. It’s hard hitting, has some great twists but the real kicker is in the Nemesis system where any Orc that you’ve previous met will remember your encounters complete with scars, burns etc.

Add to this, a whole host of assassin like skills and all round it’s a title that will give the gamer hours of pleasure. However, whilst my review is positive, I do feel that I have to say a few things to other gamers out there. Don’t expect to be able to wade in sword blade swinging, and take out swathes of Orcs. It won’t work and to be blunt, you’ll see why you’re called Gravewalker time and again. You will die, you will be massacred and overall you won’t get very far before getting very annoyed with it. So how do you cope?

Quite simply you utilise your sneak skills, you learn to carefully map out your area, to sneak around and plan your attack’s and perhaps most of all you utilise your wraith abilities. Its definitely a game that you’ll have to spend time getting to know, it’s a title that you’ll have hours of careful manoeuvring and overall it’s a title that will give you a lot of frustrating situations but the payoff when you do manage to negotiate and take out your targets will be a huge rewarding feeling. Great stuff.

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