Saturday, 26 September 2015

VIDEO GAME REVIEW: Max Max - Warner Brothers Interactive

Release Date: 01/09/15
Publisher:  Warner Brothers Interactive


Be Mad Max - Become the iconic post-apocalyptic warrior, crafting and upgrading Max's equipment and weapons to survive by combining melee combat, gunplay and tactical techniques. Gamers must make difficult decisions as they work towards the goal of escaping The Wasteland.
Immersive Primal Wasteland - Explore the gritty, dynamic world while braving the treacherous landscapes, hostile weather patterns and deadly gangs of marauders.
Trash is Treasure - Every scrap that's scavenged is important and can be utilized to upgrade and enhance equipment, weapons and vehicles. Gamers raid enemy encampments to gain access to valuable resources.
Survive the Open-World Landscape - Staying alive isn't easy. Players clash with deadly factions and gangs through scores of dangerous side-missions and quests in the dynamic open-world full of exploration.
Intense Vehicular Combat - Engage in dynamic inter-vehicular combat, taking down enemy vehicles with a range of powerful weapons. Car combat is entirely physics-based, so no two battles are ever the same.
Build the Ultimate War Machine - Players design, customize and upgrade their ultimate combat vehicle-the Magnum Opus-choosing from different car bodies and a slew of upgrades including mounted weapons, armor and engines to survive another day.


This is a game I’ve been looking forward to for quite some time and to be honest I have to say that I have put a good number of hours into it in order to make my car a thing of deathly beauty. The graphics are beautiful, the scenery working very well and when you throw into the mix sound that gives the reader the full on effect of a Mad Max film (although with no real plot), all round will appeal to Cult of Rockatansky.

That said however there are two area’s that will get players. Firstly you will spend quite a bit of time hunting round for scrap in order to make the improvements as well as carefully searching to make sure you get 100% completion for each area and whilst the scenery helps to cut the monotony of the grind, it is still something you’ll spend hours doing.

Secondly my other complaint about the game is my major one. I hate the controls. They’re not very intuitive, they’re slow to respond and when the damn thing does decide to do its job you’ll find that you’ve either over turned and then spend a few minutes correcting (often damaging the car in the process) or praying to the gods of metal that you have the time to repair it before an event kicks in.

All round it is a game that was OK but for me, with controls that were awful, it really ruined my playtime and had me furiously yelling at the controller due to trying to compensate for pretty shoddy controlling methods.

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