Monday, 30 November 2009

SCIENCE FICTION REVIEW: Metal Gear Solid 2 - Raymond Bensen


In a torrential downpour, former FOXHOUND agent Solid Snake stands on the George Washington Bridge - ready to launch himself to the deck of the U.S.S. Discovery as it passes below. Inside Discovery is a new generation of Metal Gear. But in the next hour, Snake's world explodes. Two years later, a young, unproven agent codenamed Raiden must penetrate the mystery of what went so insanely wrong that night. In a labyrinthine superstructure in New York harbour known as the Big Shell, enemies, allies, secret agents, and double dealers converge. Russian commandos, a cyber Vamp, a long-legged, leather-clad, rifle-bearing beauty named Fortune, a deformed, finely manicured bomber called Fatman, and a mysterious Mister X. Somewhere in the maze, as well, is the President himself - his biometrics coded to a bomb that can take out Manhattan, his loyalties unknown. Now, the rookie Raiden is fighting his way to one discovery after another, including the rebirth of Solid Snake himself and a nightmare organization with a history, a plan, and a terrifying superweapon hidden in plain sight.


Fans of the popular computer game are already more than familiar with the story arc of this offering and will buy and enjoy it just as much as they did on their initial play through. Its well written with the author picking up on the excitement as well as the close cut breath holding moments that made the game a hit.

But perhaps more importantly for those who’ve yet to meet old Solid Snake, its their chance to get to know one of the modern iconic hero’s and perhaps go rushing out in order to reenact the missions to which they’ve read. Great fun and above all one of the best game to book novels out there.

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