Friday, 7 February 2014

VIDEO GAME NEWS: Falcata Times answers some Elder Scrolls Online Queries - Bethesda

Hail Mighty Readers and Followers of the Calloused Thumbs,
Lady Eleanor and I have been doing some digging and research into the Elder Scrolls Online and thanks to our friends at Bethesda we hopefully will be able to answer a large number of the questions that we’ve had from our readers.

Firstly we know a lot of people have been concerned about the Alliance problem, which breaks down as the following:

Aldermeri Dominion:
Altmer: The High Elves, or Altmer, arrived in Tamriel thousands of years ago from Old Aldmeris. They see themselves as the ruling race of Tamriel. They are a highly cultured people, known for their breathtaking architecture and massive libraries of histories and creative works. They tend to be isolationists, largely remaining on Summerset Isle, and only emerging when they perceive a great threat to their homeland. They are powerful mages and warriors, and the de facto leaders of the Aldmeri Dominion.

Bosmer: The Wood Elves, or Bosmer, are mischievous, curious and nimble. Because their homeland of Valenwood is often attacked by the Colovian Imperials, Wood Elves are experts at the art of defense. They are also gifted archers, perhaps the best in all of Tamriel.

Khajilt: The population of the proud feline Khajiit has dwindled in recent years following a devastating outbreak of Knahaten Flu. They owe a great debt to Ayrenn, Queen of the High Elves, for her help in restoring order from the chaos that followed the plague. They have a wry wit and a hedonistic outlook, but they are fearsome on the field of battle. They are the strong arm of the Aldmeri Dominion.

Daggerfall Covenant:
Breton: Now dominant race of the Daggerfall Covenant, they were once ruled by High Elven overlords. A reminder of those days is the Mer blood that still runs through their veins. This makes Bretons gifted mages, surpassing the ability of any other race of Men. Described as talented and resourceful, sometimes arrogant, Bretons are known as skilled craftsmen, shrewd merchants and inventive mages. They value prosperity over glory

Redguard: Living deep within and around the Alik'r desert, Redguards are renowned warriors, both athletic and prodigiously talented. They value honor and dignity above all else; their sacred purpose is to preserve their ancient traditions and prove their strength and prowess, surviving in the harsh environment. Mages are highly distrusted in their society. The capital of the Redguards was the great city of Sentinel.

Orcs: Orcs are fearless warriors, who follow a code of honor, forged in centuries of endless warfare. The quality of Orcish blacksmithry is known throughout Tamriel.[OOG 1]

During the Second Era, when their homeland, Orsinium, was finally given provincial status, they had to prove themselves to be more than mere beasts. And the Orcs did so by devoting themselves to the freshly forged alliance.

Ebonheart Pact:
Nords: The leading race of The Ebonheart Pact. They were known as the great conquerors. Nords once broke the power of the Ayleids, nearly drove the Altmer out of High Rock and ruled much of Morrowind before the arrival of the Dunmer. They believe themselves to be the destined rulers of Tamriel. Nords are amongst the fiercest warriors on the continent, facing their enemies with unmatched ferocity and courage.

Dunmer: Known for their application of diplomacy, subterfuge and strategic ability. The Dunmer have had a long history of defending against provincial invasions. This had made them a very paranoid collective, and their culture learned to embrace this mind-set. The Dunmer are led by the living gods of the Tribunal.

Argonians: Famous for employing guerrilla warfare, Argonians had suffered years of slavery at the hands of the Dunmer. This experience made them skilled in defending their borders from much larger forces. Argonians served as the scouts and skirmishers of the Pact

Now as you can see being part of a faction is a matter of course for this title. Yet lets be honest here, we all have our favourites that we want to play and of course when you play online you want to be with your friends, yet what can you do if you want to be a Khajilt (as in my case) and your friend, for me, Lady Eleanor, wants to play a Nord? Well if we were to just sign up, we’d be separated over the battlefields on the PVP, so what do you do. Well if you pre-order the game on your machine of choice, you get the wonderful Explorer Pack as a bonus.

This does the following for you:
PLAY ANY RACE IN ANY ALLIANCE: So yeah, I can join up with Lady Eleanor’s Ebonheart Pact or she can join me in the Aldermeri Dominion or we could both sign up for the Daggerfall Convenant if we had other friends we wanted to play with or agreed with their policies. So that’s a win win and definitely worth pre-ordering for as far as we’re concerned.

SCUTTLER VANITY PET:  We just love this item, after all, who wouldn't want one of these little guys following them round.  LOL


Secondly another concern for many of our readers is that they don’t want all the items in the Imperial Pack such as the Molag Bal statue or even the physical book or Map but they do want the digital extra’s that are:

PLAY AS AN IMPERIAL: Play as an Imperial and play in any Alliance. Gain unique bonuses, crafting styles, gear and more!

IMPERIAL WHITE HORSE: Summon this exclusive Imperial mount and journey through Tamriel with increased speed.

RINGS OF MARA: Complete the Ritual of Mara with a friend and receive anexperience bonus when you play together.

And finally the fun of a Vanity Mudcrab Pet, which in my mind says never go hungry again.  LOL

So what do you do? Well rather than pay out the Retail Imperial Pack, you buy the Digital Imperial Pack. A saving of £20. Coming in at £69.99. Whilst this is only available on the PC/Mac Versions at the moment, they are planning the same for the PS4 and Xbox One but currently retailers aren’t listing them in the UK.

OK, so hopefully this has helped but we do urge readers to remember that this is an MMO. They do have a Monthly Running Cost of £8.99 and whilst the first month is free with the game purchase, subsequent months will incur the charge so please remember that if you’re purchasing it as a gift that you’ll have to make sure that they’re aware of it.

Anyway, hope this helps and if you have any more Elder Scrolls Online queries please feel free to ask and we’ll do our best to answer,

Gareth and Lady Eleanor

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